Nintendo's first "Toy Con" has been announced called, Nintendo Labo. These creator kits have everyone talking, but not for the same reason. Is this cardboard accessory going to be the rebounding Nintendo's first big bomb? Why, this big man child of a host , Joseph isn't sold on the idea
With rumors that Nintendo's Switch Online service being delayed till 2019, being swift rebuked. It's still strange how we know so little about this paid service. Bad bit Games host, Joseph, talks about what he would like to see to make Nintendo's Online Service worth the money.
After all the rumors and speculation the long awaited Nintendo Direct is out and it was nothing like many thought it would be. What does Bad Bit Games Host Joseph, take away from the announcements from this direct? While many people, are starting to worry that there are becoming one too many ports and remasters on the Nintendo Switch, is that really such a bad thing? Are Wii U users right to feel burned by the Nintendo Switch?
Nintendo entering 2018 in completely different, then they did just a year ago. With the Switch becoming the fastest selling console in the United States ever and The Switch out pacing the previous Wii U. It just seems nothing can stop Nintendo's momentum in 2018. With recent rumors and speculation of what’s next for Nintendo this year. Numerous gaming sites and popular hit the rumor mills hard, with unbased or unchecked information. Leading to a fictitious Nintendo Direct that never came to be. How can Nintendo battle Misinformation and fans expectations in 2018?
Make Us Better!
Help Make Us Better: https://www.patreon.com/makeusbetter
Our PlayStation Podcast Itunes: https://itunes.apple.com/us/podcast/the-playstation-podcast/id1260212127?mt=2
As we end the year, we look at what Microsoft was able to accomplish in 2017. Was Microsoft able, to successfully hit reset on their Xbox One line of consoles, and focus on bringing people back to the brand. Are we excited for what the future might bring for Microsoft, or is it too little too late? Can games like PUBG, and Sea of Thieves really get gamers excited for Xbox again?
As the year comes to an end, it's time to talk about how the big three, Nintendo, Sony, and Microsoft. How each console brand has faired this year. It's Sony's turn with the PlayStation 4. With new hardware from competitors with the Nintendo Switch, and more importantly the Xbox One X. How has Sony, not just stayed competitive, but also still find its way on top of the pack in 2017. What the success of the PlayStation 4 means for the future of gaming.
Its been less than a year on the marketplace and seems like the Nintendo Switch has been able to turn Nintendo's sinking ship around. Both reputation, and in a financial way Nintendo has been able to really turn it around. What has made the Switch such a success in 2017, was it solely based on The Legend of Zelda Breath of the Wild, Mario Odyssey, and Splatoon 2. Is Nintendo's luck going to remain in 2018.
Bad Bit Games host Joseph, makes the Jump from the PlayStation 4 Pro too Microsoft's Xbox One X for over a month. Joe tries out Assassin's Creed Origins, Shadow of War, Call of Duty WW2, Star Wars Battlefront 2 side by side both PS4 Pro and Xbox One X. Can the Xbox One X sway this PlayStation fanboy over to the green side of the aisle? Is the Xbox One X really as big of a game changer as people are saying? Is the PS4 Pro really as underpowered as it seems?
EA and Dice in a surprising move to attempt to end the Star Wars Battlefront 2 pay to win microtransactions. EA has decided to pull the plug on the Battlefront 2's loot boxes and wipe the slate clean and start new. With Dice coming up with better solution at a later date. With these controversial seemly gone for now, but is the damage done to this game irreversible? Has EA destroyed the last bit of trust between them and gamers? Is there a bigger picture we all dont see? Is this the last we;re going to see of these pay to win loot boxes in premium games?
EA Access brought Star Wars Battlefront 2 early for many gamers to enjoy. With EA and Dice's promise that they have fixed what many thought were pay to win loot boxes, to substitute for the games once overpriced season pass. Many players are finding out that EA and Dice haven't kept their promise. Heroes being locked behind long 40 hour grinds, loot boxes that still lock progression behind a chance system, and so much more. Has EA soiled the launch of the game? Is Battlefront 2, dead on arrival? Or is this just business as usual?
EA announced that they have acquired Respawn Entertainment for over 400 million dollars. This news comes weeks after EA announcing the closure of Visceral Studios, and the cancelation of their Star Wars game. With EA's reputation of closing down some of gamers favorite studios. One has to ask themselves, did Respawn just make a big mistake? What do both companies have to gain by this buy out?
GameStop has announced a new pre owned rental service. For 60 bucks for 6 months, rent a pre owned game for as long as you like, and your last game you rent is yours to keep. Sounds like a good deal? What if you could already do this for free and that people have been doing this for years now?
Recent rumors and speculation around Capcom continues to grow. As their latest games seem unable to hit their marks amongst gamers, in terms of sales. What company would step in and save Capcom? What would they have to gain from Capcom's portfolio?
With Visceral and their Star Wars game, gone. EA has terminated both Visceral and their project for change in direction towards, a "more online" approach. With more publishers making games "As Services", trying to copy the formula MOBAs, mobile, and games like Overwatch have found success in. As gaming production cost continues to rise. Is it only fair for EA to look at a more sustainable source to grow their business? Can we blame EA, when we as gamers consistently push visuals and power over functionality? When single player games have been hit or miss commercially, and we seeing developers and publishers play it safe? Are games as services the next evolution in modern day gaming? Are we seeing the end of single player games as we know it?
Sony is starting to play nice? For the past few months Sony has been isolating themselves from their competition. Both Nintendo and Microsoft announcing cross-play multiplayer gaming. It seemed Sony wanted nothing to do with either Microsoft and Nintendo. That is until Sony Music Entertainment announced they were launching inde project aimed at the PS4, PC, and the Nintendo Switch? What does Sony Music Entertainment's (SME) role in this industry, how does this effect the PlayStation brand. Most importantly, how does this effect the relationship between Sony Interactive Entertainment (SIE) and Sony Music Entertainment?
The ESRB, weighs in on the current debate gamers and publishers are having about drawing the line in the sand when it comes to the controversial loot boxes. Whether spending money on a randomly generated numbers, in hope to get cosmetic items or even things that can affect gameplay and player progression, is it gambling? Where do we as gamers draw the line?
Star Wars Battlefront 2 had a lot to prove and a lot going for it. EA and Dice desperately trying to prove to fans of the series that they have learned from the mistakes from the previous Battlefront game. In many cases they have, the game feels and plays great, but the game's loot boxes system has spread into the game's progression system, making the game feel to many players as a "pay to win" rather than a fair experience. Can the game recover from its poor reception? How can EA rectify these mistakes, and why did they think they could get away with this?
PlayerUnkown's Battlegrounds has been the talk of gamers for months now. Ever since Bluehole's an exclusive partnership with Microsoft, Xbox gamers are excited to get a chance to play on console this year. But, it seems PlayStation players wont be out in the wild for long. PUBG inc. is in talks with Sony to bring PUBG to PS4, and at the same time PUBG Inc. is also talking about extend deal with Microsoft. So whats Bluehole's game here? What does this mean for Microsoft's game plan this holiday?
On this episode of The Bad Bit Morning Show, host Joseph, talks about how Red Dead Redemption 2 trailer wasn't what he expected, Gravity Rush 2 fall from grace, and how our beloved hero mario, may not be who he says he is.
With almost weekly controversies between Monolith and WB's Shadow of War, 2K's 2k18 controversy, and lastly Bungie and Activision's Destiny 2, and Call of Duty WW2 all involving some controversial uses of microtransactions and DLC. These actions are all in the name of supporting the developer, but are they? Are these practices become more harmful then useful? Is it really supporting the developers, or a select few? Lastly, where do we as gamers draw the line? Bat Bit Games, host Joseph, discusses all these things and where he draws the line when it comes to DLC.